Half-Life 2 is a first-person shooter developed by Valve and originally published exclusively for PC on November 16th, 2004. It continues the story of Gordon Freeman, a theoretical physicist caught in a disastrous teleportation experiment that becomes the catalyst for an alien invasion. Despite his success in destroying the alien's apparent A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One. The show is already up to 28 episodes in this “final season” which began two and a half years ago at this point, and may be closer to 50 episodes by the time all is said and done. Which Half-Life 2: Episode Two was released for PC and Xbox 360 on October 9 2007 as Valve anounced, but the team that was working on the game for Playstation 3 was working in the UK so they had some issues communicating with the other teams in the US, and so, the release for Half-Life 2: Episode Two for Playstation 3 was delayed a few more months “Half-Life 3, Half-Life 2: Episode 3 [or] any kind of traditional mouse and keyboard FPS at Valve is not taking place,” McVicker continues. “If it is, it’s a very small group of people and . July - Map-Pack releases, as R.T.S. enters back into being worked on. August - Demo for R.TS. releases. September - Chapter 2 is finished. Chapter 3 begins construction. October - Chapter 3 production slows down as work stops on mod entirely. November - Work is dead silent. December - Update arrives on 23rd and Recap of yearly events. New features for Half-Life’s 25th Anniversary Update:. Half-Life Uplink, a mini-campaign built by the Half-Life team after the game went gold, which was originally released as a CD exclusive for

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